EP9302-CQZ Cirrus Logic Inc, EP9302-CQZ Datasheet - Page 192

IC ARM9 SOC PROCESSOR 208LQFP

EP9302-CQZ

Manufacturer Part Number
EP9302-CQZ
Description
IC ARM9 SOC PROCESSOR 208LQFP
Manufacturer
Cirrus Logic Inc
Series
EP9r
Datasheets

Specifications of EP9302-CQZ

Program Memory Type
ROMless
Package / Case
208-LQFP
Core Processor
ARM9
Core Size
16/32-Bit
Speed
200MHz
Connectivity
EBI/EMI, Ethernet, I²C, IrDA, SPI, UART/USART, USB
Peripherals
AC'97, DMA, I&sup2:S, LED, MaverickKey, POR, PWM, WDT
Number Of I /o
19
Ram Size
32K x 8
Voltage - Supply (vcc/vdd)
1.65 V ~ 3.6 V
Data Converters
A/D 5x12b
Oscillator Type
External
Operating Temperature
0°C ~ 70°C
Processor Series
EP93xx
Core
ARM920T
Data Bus Width
32 bit
Data Ram Size
16 bit
Interface Type
USB, USART, SPI
Maximum Clock Frequency
200 MHz
Number Of Programmable I/os
37
Mounting Style
SMD/SMT
3rd Party Development Tools
MDK-ARM, RL-ARM, ULINK2
Development Tools By Supplier
EDB9302A-Z
Controller Family/series
(ARM9)
No. Of I/o's
19
Ram Memory Size
16MB
Cpu Speed
200MHz
No. Of Timers
4
Embedded Interface Type
AC97, I2S, SPI, UART, USB
Rohs Compliant
Yes
Lead Free Status / RoHS Status
Lead free / RoHS Compliant
For Use With
598-1132 - KIT DEVELOPMENT EP9302 ARM9
Eeprom Size
-
Program Memory Size
-
Lead Free Status / Rohs Status
Lead free / RoHS Compliant
Other names
598-1137

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7
7-10
Raster Engine With Analog/LCD Integrated Timing and Interface
EP93xx User’s Guide
7.4.3 Video Pixel MUX
7.4.4 Blink Function
words on both the upper and lower half of the bus. The FIFO has an underflow interrupt
indicator that can be used to determine if the system is providing adequate bandwidth and
low enough latency to support the selected display pixel depth, resolution, and refresh rate.
The pixel reconstruction circuitry uses multiplexers and pipe-line registers to 'unpack' the
video pixels that are output from the video FIFO. The stored FIFO words are transferred 2 at
a time across a 64-bit bus. The multiplexers select a single pixel to go on the 24-bit output
bus based on the P value that is written to the
controlled by a pixel counter that also increments based on the PixelMode.P value. The
amount and frequency of data read from the FIFO is dependent on the number of bits per
pixel. For example, in 8 bpp configuration (PixelMode.P = 0x2), the 64-bit FIFO output is
changed for every eight pixels. In dual scan mode, selected by writing DSCAN = ‘1’ to the
“PixelMode”
upper-half screen and lower-half screen pixels are unpacked and loaded into the video
stream sequentially.
The Raster Engine provides blinking pixel control circuitry. This circuitry provides a means to
blink pixels at a rate specified by a programmable count of video frames. The number of
video frames for a blink cycle is controlled by the
blink state bit, so all blinking pixels blink at the same programmed frequency. The most
flexible way to blink pixels is to use a look-up-table (LUT). This is done by logically
transforming the address into the look-up-table based on whether the pixel is a blink pixel,
and whether it is currently in the blink state. For example, a red blinking pixel may be set up
to normally address location 0x11 in the look-up-table. When not in the blink state, the color
output from this location would be red. In the blink state, the address could be logically
modified to 0x21. The color stored at the 0x21 location could be green or black or whatever
other color that it is to be used in place of red in the blink state. To define a pixel as blink,
some color information must be sacrificed. For every pixel color, there could be a blinking
version. This would cut the possible number of system colors in half.
For LUT blinking, the address is modified by using a masked AND/OR/XOR function. The
mask is defined in the
ORed, or XORed with the mask is set by writing to the M field in the
The LUT blinking solution is only useful for 4 bpp and 8 bpp modes because the total number
of colors is limited to 256. The extra bit width in 16 bpp and 24 bpp modes is not used.
Therefore, for 16 bpp, and 24 bpp modes, the LUT blink circuitry is usually bypassed (based
on the C field in the
mathematical operations on the pixel data. These operations can be programmed for Blink to
Background, Blink Dimmer, Blink Brighter, or Blink to Offset by writing the appropriate value
to the M field in the
When Blink to Background mode is enabled, the blink circuitry replaces any blinking pixel
with the
“BkgrndOffset”
register, the upper 32 bits and lower 32 bits are read out in parallel and the
“PixelMode”
“PixelMode”
“BlinkMask”
register value. Setting this register to the background screen color in
Copyright 2007 Cirrus Logic
register.
register) and the blink function is performed by logical or
register. Selection of whether the pixel data is ANDed,
“PixelMode”
“BlinkRate”
register. The multiplexers are
register. There is only a single
“PixelMode”
register.
DS785UM1

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