ZL50110GAG Zarlink, ZL50110GAG Datasheet - Page 64

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ZL50110GAG

Manufacturer Part Number
ZL50110GAG
Description
CESoP Processor 552-Pin BGA Tray
Manufacturer
Zarlink
Datasheet

Specifications of ZL50110GAG

Package
552BGA
Maximum Data Rate
1000 Mbps
Transmission Media Type
Fiber Optic
Power Supply Type
Analog
Typical Supply Current
950(Max) mA
Typical Operating Supply Voltage
1.8 V
Minimum Operating Supply Voltage
1.65 V
Maximum Operating Supply Voltage
1.95 V

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Part Number:
ZL50110GAG2
Manufacturer:
ZARLINK
Quantity:
60
Note: To change the packet size of a context, first close the context and then re-open the context with a new packet
size.
5.5
In general, the next processing block for TDM packets is the Protocol Engine. This handles the data-plane
requirements of the main higher level protocols (layers 4 and 5) expected to be used in typical applications of the
ZL50110/11/12/14 family: UDP, RTP, L2TP, CESoPSN and SAToP. The Protocol Engine can add a header to the
datagram containing up to 24 bytes. This header is largely static information, and is programmed directly by the
CPU. It may contain a number of dynamic fields, including a length field, checksum, sequence number and a
timestamp. The location, and in some cases the length of these fields is also programmable, allowing the various
protocols to be placed at variable locations within the header.
5.6
Packets ready for transmission are queued to the switch fabric interface by the Queue Manager. Four classes of
service are provided, allowing some packet streams to be prioritized over others. On transmission, the Packet
Transmit block appends a programmable header, which has been set up in advance by the control processor.
Typically this contains the data-link and network layer headers (layers 2 and 3), such as Ethernet, IP (versions 4
and 6) and MPLS.
5.7
Incoming data traffic on the packet interface is received by the MACs. The well-formed packets are forwarded to a
packet classifier to determine the destination. When a packet is successfully classified the destination can be the
TDM interface, the LAN interface or the host interface. TDM traffic is then further classified to determine the context
it is intended for.
Each TDM interface context has an individual queue, and the TDM re-formatting process re-creates the TDM
streams from the incoming packet streams. This queue is used as a jitter buffer, to absorb variation in packet delay
across the network. The size of the jitter buffer can be programmed in units of TDM frames (i.e., steps of 125 μs).
There is also a queue to the host interface, allowing a traffic flow to the host CPU for processing. Again the host’s
DMA controller can be used to retrieve packet data and write it out into the CPU’s own memory.
5.8
At the receiving end of the packet network, the original TDM data must be re-constructed from the packets
received. This is known as re-formatting, and follows the reverse process from the Payload Assembler. The TDM
Formatter plays out the packets in the correct sequence, directing each octet to the selected timeslot on the output
TDM interface.
When lost or late packets are detected, the TDM Formatter plays out underrun data for the same number of TDM
frames as were included in the missing packet. Underrun data can either be the last value played out on that
timeslot, or a pre-programmed value (e.g., 0xFF). If the packet subsequently turns up it is discarded. In this way, the
end-to-end latency through the system is maintained at a constant value.
Contexts in the Packet to TDM direction are placed in the UPDATE state when they are opened, pending first
packet arrival. If a packet never arrives the context will remain in the UDPATE state. ZL5011x Design Manual
section “13.1 Understanding forceDelete” describes the procedure to close receive contexts in the UPDATE state.
Protocol Engine
Packet Transmission
Packet Reception
TDM Formatter
ZL50110/11/12/14
Zarlink Semiconductor Inc.
64
Data Sheet

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