ATxmega32A4U Atmel Corporation, ATxmega32A4U Datasheet - Page 55

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ATxmega32A4U

Manufacturer Part Number
ATxmega32A4U
Description
Manufacturer
Atmel Corporation
Datasheets

Specifications of ATxmega32A4U

Flash (kbytes)
32 Kbytes
Pin Count
44
Max. Operating Frequency
32 MHz
Cpu
8-bit AVR
# Of Touch Channels
16
Hardware Qtouch Acquisition
No
Max I/o Pins
34
Ext Interrupts
34
Usb Transceiver
1
Usb Speed
Full Speed
Usb Interface
Device
Spi
7
Twi (i2c)
2
Uart
5
Graphic Lcd
No
Video Decoder
No
Camera Interface
No
Adc Channels
12
Adc Resolution (bits)
12
Adc Speed (ksps)
2000
Analog Comparators
2
Resistive Touch Screen
No
Dac Channels
2
Dac Resolution (bits)
12
Temp. Sensor
Yes
Crypto Engine
AES/DES
Sram (kbytes)
4
Eeprom (bytes)
1024
Self Program Memory
YES
Dram Memory
No
Nand Interface
No
Picopower
Yes
Temp. Range (deg C)
-40 to 85
I/o Supply Class
1.6 to 3.6
Operating Voltage (vcc)
1.6 to 3.6
Fpu
No
Mpu / Mmu
no / no
Timers
5
Output Compare Channels
16
Input Capture Channels
16
Pwm Channels
16
32khz Rtc
Yes
Calibrated Rc Oscillator
Yes

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5.5
5.6
5.7
8331A–AVR–07/11
Addressing
Priority Between Channels
Double Buffering
effect. For a list of all transfer triggers, refer to
page
By default, a trigger starts a block transfer operation. When the block transfer is complete, the
channel is automatically disabled. When enabled again, the channel will wait for the next block
transfer trigger. It is possible to select the trigger to start a burst transfer instead of a block trans-
fer. This is called a single-shot transfer, and for each trigger only one burst is transferred. When
repeat mode is enabled, the next block transfer does not require a transfer trigger. It will start as
soon as the previous block is done.
If the trigger source generates a transfer request during an ongoing transfer, this will be kept
pending, and the transfer can start when the ongoing one is done. Only one pending transfer
can be kept, and so if the trigger source generates more transfer requests when one is already
pending, these will be lost.
The source and destination address for a DMA transfer can either be static or automatically
incremented or decremented, with individual selections for source and destination. When
address increment or decrement is used, the default behaviour is to update the address after
each access. The original source and destination addresses are stored by the DMA controller,
and so the source and destination addresses can be individually configured to be reloaded at
the following points:
If several channels request a data transfer at the same time, a priority scheme is available to
determine which channel is allowed to transfer data. Application software can decide whether
one or more channels should have a fixed priority or if a round robin scheme should be used. A
round robin scheme means that the channel that last transferred data will have the lowest
priority.
To allow for continuous transfer, two channels can be interlinked so that the second takes over
the transfer when the first is finished, and vice versa. This leaves time for the application to pro-
cess the data transferred by the first channel, prepare fresh data buffers, and set up the channel
registers again while the second channel is working. This is referred to as double buffering or
chained transfers.
When double buffering is enabled for a channel pair, it is important that the two channels are
configured with the same repeat count. The block sizes need not be equal, but for most applica-
tions they should be, along with the rest of the channel’s operation mode settings.
Note that the double buffering channel pairs are limited to channels 0 and 1 as the first pair and
channels 2 and 3 as the second pair. However, it is possible to have one pair operate in double
buffered mode while the other is left unused or operating independently.
• End of each burst transfer
• End of each block transfer
• End of transaction
• Never reloaded
63.
”TRIGSRC – DMA Channel Trigger Source” on
Atmel AVR XMEGA AU
55

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