ATMEGA16U2-16AU Atmel, ATMEGA16U2-16AU Datasheet - Page 253

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ATMEGA16U2-16AU

Manufacturer Part Number
ATMEGA16U2-16AU
Description
8-bit Microcontrollers - MCU 16K Flash
Manufacturer
Atmel
Datasheet

Specifications of ATMEGA16U2-16AU

Product Category
8-bit Microcontrollers - MCU
Rohs
yes
Core
AVR
Data Bus Width
8 bit
Program Memory Size
16 KB
Data Ram Size
1.25 KB
Data Rom Size
512 B
Program Memory Type
Flash
Factory Pack Quantity
1250
25.7.4
7799D–AVR–11/10
Programming the Flash
The Flash is organized in pages, see
the program data is latched into a page buffer. This allows one page of program data to be pro-
grammed simultaneously. The following procedure describes how to program the entire Flash
memory:
A. Load Command “Write Flash”
B. Load Address Low byte (Address bits 7..0)
C. Load Data Low Byte
D. Load Data High Byte
E. Latch Data
F. Repeat B through E until the entire buffer is filled or until all data within the page is loaded.
While the lower bits in the address are mapped to words within the page, the higher bits address
the pages within the FLASH. This is illustrated in
eight bits are required to address words in the page (pagesize < 256), the most significant bit(s)
in the address low byte are used to address the page when performing a Page Write.
G. Load Address High byte (Address bits15..8)
H. Load Address Extended High byte (Address bits 23..16)
6. Wait until RDY/BSY goes high before loading a new command.
1. Set XA1, XA0 to “10”. This enables command loading.
2. Set BS1 to “0”.
3. Set DATA to “0001 0000”. This is the command for Write Flash.
4. Give XTAL1 a positive pulse. This loads the command.
1. Set XA1, XA0 to “00”. This enables address loading.
2. Set BS2, BS1 to “00”. This selects the address low byte.
3. Set DATA = Address low byte (0x00 - 0xFF).
4. Give XTAL1 a positive pulse. This loads the address low byte.
1. Set XA1, XA0 to “01”. This enables data loading.
2. Set DATA = Data low byte (0x00 - 0xFF).
3. Give XTAL1 a positive pulse. This loads the data byte.
1. Set BS1 to “1”. This selects high data byte.
2. Set XA1, XA0 to “01”. This enables data loading.
3. Set DATA = Data high byte (0x00 - 0xFF).
4. Give XTAL1 a positive pulse. This loads the data byte.
1. Set BS1 to “1”. This selects high data byte.
2. Give PAGEL a positive pulse. This latches the data bytes. (See
1. Set XA1, XA0 to “00”. This enables address loading.
2. Set BS2, BS1 to “01”. This selects the address high byte.
3. Set DATA = Address high byte (0x00 - 0xFF).
4. Give XTAL1 a positive pulse. This loads the address high byte.
waveforms)
Table 25-7 on page
Figure 25-2 on page
ATmega8U2/16U2/32U2
249. When programming the Flash,
Figure 25-3
254. Note that if less than
for signal
253

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