ST7MDT2-DVP2/US STMicroelectronics, ST7MDT2-DVP2/US Datasheet - Page 37

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ST7MDT2-DVP2/US

Manufacturer Part Number
ST7MDT2-DVP2/US
Description
KIT DEVELOPMENT ST7
Manufacturer
STMicroelectronics
Series
ST7-DVP2r
Type
Microcontrollerr
Datasheet

Specifications of ST7MDT2-DVP2/US

Contents
Main Emulation Board (MEB), Target Emulation Board (TEB), Cables, Power Supply and Documentation
For Use With/related Products
ST72254, ST72215, ST72216, ST72104, ST72225, ST72213, ST72212, ST72101
Lead Free Status / RoHS Status
Lead free / RoHS Compliant
ST7MDT2-DVP2 User Manual
2
To create a new zone of any type:
1
2
3
4
The new memory zone will then appear in the MCU Configuration window unless
you tried to create a new zone in a non-modifiable memory space (such as Stack
or EEPROM).
To use the Graphic Memory Configuration viewer:
1
2
3
The MCU configuration that you specify will, by default, be saved in a workspace
file (*.wsp) for the project. The next time the application is opened, the STVD will
automatically set the MCU configuration (as well as the layout of opened windows
Click on the Modify button at the bottom of the window. A New MCU Memory
Range dialog box will open, allowing you to change either the address range
and/or the memory type of the memory zone.
Click on the Insert button. The New MCU Memory Range dialog box will
appear.
Enter the address range of the new memory zone in the From and To fields.
Select the type of the new memory zone in the Type field.
Click OK to validate your choice.
In the memory configuration window, click on the zone whose boundaries you
wish to move.
Check the Selection auto zoom box in the upper right-hand corner. The
graphical view of the memory configuration will be scaled so that the zone you
have selected is easily visible.
At the upper and lower boundary of the zone, at the left-hand side of the
graphical viewer, you will see a small triangle and rectangular box giving the
boundary addresses of the memory zone. You can change a boundary address
by dragging and dropping the triangle with the mouse to its new location. The
triangle can be moved either up or down, left or right in the graphical viewer.
3 - STVD7
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