MSM9000B-xx OKI electronic componets, MSM9000B-xx Datasheet - Page 21

no-image

MSM9000B-xx

Manufacturer Part Number
MSM9000B-xx
Description
DOT MATRIX LCD CONTROLLER
Manufacturer
OKI electronic componets
Datasheet
¡ Semiconductor
• AINC (Address Increment)
• ABB (Arbitrator Blink)
• CHB (Character Blink)
• BPC (Blink Pattern Control)
[1, 0, 0, X, 1, 0, 1, X]
This command increments the value of the address pointer by one. Each time this command
is input, the value is incremented by one. Addresses are increased as follows: 00 to 11 Æ 16
to 27 Æ 32 to 43 Æ 48 to 59 Æ 00 ···. This cycle is repeated. The function specified by the LOT
command is performed for the previous address before the address incremented by one every
time this command is input.
[1, 0, 0, X, 1, 1, 0, 1/0]
This command turns arbitrator blinking on or off. Display data input after D0 is set to "1" is
handled as arbitrator blink data. Input blink data corresponds to dots of the arbitrator at the
same address on a one-to-one basis. When the dot is "1", blinking is enabled. When the dot
is "0", blinking is disabled. While the dot is blinking, it is turned on and off repeatedly.
Blinking can be specified for a dot for which enabling the arbitrator is not specified, but the
dot does not blink.
Dummy data must be set for arbitrator data D5 to D7. Data cannot be written to addresses 00
to 31 and 44 to 47.
After RESET = "L", D0 is set to "0".
[0, 0, 0, X, 0, 1, 1/0, X]
This command enables or disables character blinking. The command is executed for the
address pointed to by the address pointer. When D1 is set to "1", blinking is enabled. When
D1 is set to "0", blinking is disabled. During blinking, the turning on of all dots (5 ¥ 7 dots) and
character display are repeated. In another blinking pattern, the turning off of all dots and
character display are repeated. Either pattern is selected by the BPC command.
After RESET = "L", the value of the address pointer is automatically incremented by one.
[1, 0, 0, X, 1, 1, 1, 1/0]
This command selects a character blinking pattern. When D0 is set to "1", the turning on of
all dots (5 ¥ 7 dots) and character display are repeated. When D0 is set to "0", the turning off
of all dots and character display are repeated.
When D0 is "1" but the character is a blank, the character does not blink visibly. When D0 is
"0", the character does not blink visibly while all its dots are turned on.
After RESET = "L", D0 is set to "0".
[D0 = "1"]
[D0 = "0"]
MSM9000B-xx
21/38

Related parts for MSM9000B-xx