101-0954 Rabbit Semiconductor, 101-0954 Datasheet - Page 129
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101-0954
Manufacturer Part Number
101-0954
Description
KIT DEV RABBIT RCM3360/3370 INTL
Manufacturer
Rabbit Semiconductor
Series
RabbitCore 3000r
Datasheet
1.101-0954.pdf
(156 pages)
Specifications of 101-0954
For Use With/related Products
RCM3360
Lead Free Status / RoHS Status
Vendor undefined / Vendor undefined
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PARAMETERS
RETURN VALUE
SEE ALSO
PARAMETERS
RETURN VALUE
User’s Manual
void glXPutFastmap(int left, int top, int width,
int TextWindowFrame(windowFrame *window,
Draws bitmap in the specified space. The data for the bitmap are stored in xmem. This function is like
glXPutBitmap, except that it is faster. The restriction is that the bitmap must be byte-aligned.
Any portion of a bitmap image or character that is outside the LCD display area will be clipped.
left is the top left corner of the bitmap, must be evenly divisible by 8, otherwise truncates.
top is the top left corner of the bitmap.
width is the width of the bitmap, must be evenly divisible by 8, otherwise truncates.
height is the height of the bitmap.
bitmap is the address of the bitmap in xmem.
None.
Defines a text-only display window. This function provides a way to display characters within the text
window using only character row and column coordinates. The text window feature provides end-of-line
wrapping and clipping after the character in the last column and row is displayed.
window is a pointer to the window frame descriptor.
pFont is a pointer to the font descriptor.
x is the x coordinate of the top left corner of the text window frame.
y is the y coordinate of the top left corner of the text window frame.
winWidth is the width of the text window frame.
winHeight is the height of the text window frame.
-2—y coordinate + height has exceeded the display boundary.
-3—Invalid winHeight and/or winWidth parameter value.
-1—x coordinate + width has exceeded the display boundary.
0—window frame was successfully created.
int height, unsigned long bitmap);
fontInfo *pFont, int x, int y, int winWidth,
int winHeight)
glXPutBitmap, glPrintf
NOTE: Execute the
TextWindowFrame
function before other
Text...
functions.
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