APD-128G064E Vishay, APD-128G064E Datasheet - Page 5

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APD-128G064E

Manufacturer Part Number
APD-128G064E
Description
Plasma Panel Display Modules 128 X 64 Graphics Dispaly With Ascii Input Controller, Dc/dc Converter And Drive Circuitry
Manufacturer
Vishay
Datasheet
COMMAND SET, GRAPHIC MODE (SOFTWARE INSTRUCTIONS)
CURSOR LOCATION - All cursor locations are based upon Pixel location - NOT - character column and row locations. The upper
left hand corner is 000,000 (X, Y) while the lower right hand corner is 127, 063 (X, Y). The cursor auto-increments based upon
the character font size by the width of the font. The cursor is not visible in graphic logic.
WRITE LOGIC - Within most commands, the WRITE LOGIC byte must be included:
FONT SIZE
The FONT SIZE must be written before text is written. There are three standard fonts included in the graphics mode:
Refer to character set tables for supported characters and fonts.
Note
• The LOGIC byte and FONT byte are sent in ASCII format.
DATA FORMAT
All addresses must be sent in ASCII format. Column and row positions begin at the upper left hand corner at address 000, 000
(X, Y). A pixel address consists of a column address followed by row address. Addresses are sent to the panel as a three
character ASCII sequence for column (x) followed by a three character ASCII sequence for row (y). An example is the upper left
hand pixel is 000, 000 while the lower right hand corner is 127, 063.
Note
• Spaces are shown in the graphic sequences only for clarity and must not occur in the actual commands transmitted to the panel.
Document Number: 37086
Revision: 17-Oct-07
GRAPHIC COMMANDS
HEX CODE
1B, 41
1B, 42
1B, 43
1B, 44
1B, 45
1B, 47
1B, 49
0 = SET PIXELS (turn-on foreground pixels)
1 = XOR PIXELS (invert foreground pixels)
2 = RESET PIXELS (turn-off foreground pixels)
3 = OVERWRITE (turn-on foreground and turn-off back ground pixels, image write and graphic text commands only)
4 = REVERSE VIDEO OVERWRITE (turn-off foreground and turn-on background pixels, image write and graphic text
1 = FONT 1, a 4 x 5 character in a 5 x 6 block
2 = FONT 2, a 5 x 7 character in a 6 x 8 block
3 = FONT 3, a 10 x 14 character in a 12 x 16 block
commands only)
GRAPHIC FUNCTIONS
FILL AREA: Logic byte, X1, Y1 (upper left corner), X2, Y2 (lower right corner)
ESC A l xxx yyy xxx yyy
DRAW BOX: Logic byte, X1, Y1 (upper left hand corner), X2, Y2 (lower right hand corner)
ESC B l xxx yyy xxx yyy
CLEAR SCREEN: This command will clear the current graphic screen (all pixels off). To clear all graphics pages, see the
ESC G sequence.
ESC C
SET PIXEL (DOT) COMMAND: Logic byte (l), x, y pixel address, end of data delimiter.
ESC D l xxx yyy ESC \ (single pixel)
ESC D l xxx yyy xxx yyy ....... ESC \ (continous)
DRAW ELLIPSE: Logic byte, major axis intercept offset, minor axis intercept offset (axis’s intercept offset is measured in
pixels from the center point), center point, from angle theta (t), in degrees, to phi (p). A complete rotation would be from
001 to 360.
ESC E l mmm www xxx yyy ttt ppp
Clear all graphics pages:
ESC G
WRITE GRAPHIC IMAGE: Logic byte, X1, Y1 (upper left hand corner), X2, Y2 (width and height), data.
ESC I I xxx yyy xxx yyy ddd ....
X1 start coordinate and X2 width must both be multiples of 8. The number of data bytes transmitted must be equal to (X2
width/8) x Y2 height. The first data byte transmitted will map into the 8 pixels on the top line in the upper left hand corner of
the image with the least significant bit at the left and the most significant bit at the right. Successive bytes will write to the
next byte to the right. When all bytes are written for this line, the next byte will map into the left most byte of the next line
down.
Graphical representation of each data byte:
lsb x x x x x x msb
For technical questions, contact: displays@vishay.com
APD-128G064E
Vishay Dale
www.vishay.com
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