HDLG-3416 Avago Technologies US Inc., HDLG-3416 Datasheet - Page 9

DISPLAY DOT MATRIX 32.77X20.07MM 5X7 GRN

HDLG-3416

Manufacturer Part Number
HDLG-3416
Description
DISPLAY DOT MATRIX 32.77X20.07MM 5X7 GRN
Manufacturer
Avago Technologies US Inc.
Series
HDLx-3416r
Datasheet

Specifications of HDLG-3416

Character Format
Dot Matrix
Character Size
6.9mm
Led Color
Green
Luminous Intensity
5.6mcd
No. Of Digits / Alpha
4
Display Area Width
32.77mm
Display Area Height
10.16mm
Millicandela Rating
*
Internal Connection
*
Size / Dimension
1.29" x 0.79" (32.77mm x 20.07mm)
Color
Green
Configuration
*
Voltage - Forward (vf) Typ
*
Package / Case
22-DIP
Display Type
Alphanumeric
Number Of Digits/alpha
4
Digit/alpha Size
0.27" (6.86mm)
Number Of Digits
4
Illumination Color
Green
Wavelength
568 nm
Operating Voltage
- 0.5 V to 7 V
Maximum Operating Temperature
+ 85 C
Minimum Operating Temperature
- 40 C
Lead Free Status / RoHS Status
Lead free / RoHS Compliant
Common Pin
-
Lead Free Status / Rohs Status
 Details
9
Display Clear
Data stored in the Character
RAM, Control Register, and
Attribute RAM will be cleared if
the clear (CLR) is held low for a
minimum of 10 s. Note that the
display will be cleared
regardless of the state of the
chip enables (CE
the display is cleared, the ASCII
code for a space (20hex) is
loaded into all character RAM
locations and 00hex is loaded
into all Attribute RAM/Control
Register memory locations.
Data Entry
Figure 2 shows a truth table for
the HDLX-3416 display. Setting
the chip enables (CE
logic 0 and the cursor select
(CU) to logic 1 will enable ASCII
data loading. When cursor select
(CU) is set to logic 0, data will be
0 = Logic 0; 1 = Logic 1; X = Do Not Care
Figure 2. Display truth table.
CUE
0
1
X
X
X
X
X
BL
1
1
X
0
X
X
X
CLR
1
1
0
1
1
1
1
1
CE
, CE
X
0
0
1
X
X
1
1
, CE
2
CE
X
0
0
X
1
X
). After
2
2
) to
WR
X
X
X
0
0
1
CU
X
0
0
0
0
1
1
1
1
X
loaded into the Control Register
and Attribute RAM. Address
inputs A
the digit location in the display.
Data inputs D
load information into the
display. Data will be latched
into the display on the rising
edge of the WR signal. D
A
be held stable during the write
cycle to ensure that correct data
is stored into the display. Data
can be loaded into the display in
any order. Note that when A
and A
in the right most display
location.
Cursor
When cursor enable (CUE) is a
logic 1, a cursor will be
displayed in all digit locations
where a logic 1 has been stored
A
X
0
0
1
1
0
0
1
1
X
0
1
-A
1
A
, CE
X
X
1
0
1
0
1
0
1
0
1
0
are logic 0, data is stored
0
Functions
Extended
Enabled
Disable
Disable
-A
Always
Enable
1
D
D
0 =
1 =
, CE
D
1
1
D
X
X
-D
-D
6
0
1
5
5
are used to select
0
-D
2
, and CU must
D
X
X
6
Digit 0 ASCII Data (Right Most Character)
Digit 3 ASCII Data (Left Most Character)
5
Digit 1 ASCII Data
Digit 2 ASCII Data
are used to
000 = 100%
110 =
111 =
001 = 60%
010 = 40%
011 = 27%
100 = 17%
101 = 10%
Intensity
Control
D
X
X
4
7%
3%
0
-D
D
6
X
X
3
,
0
Blanked
Master
Display
Display
Blank
ON
0 =
1 =
D
X
X
2
in the Digit Cursor memory in
the Attribute RAM. The cursor
consists of all 35 dots ON at half
brightness. A flashing cursor can
be displayed by pulsing CUE.
When CUE is a logic 0, the ASCII
data stored in the Character
RAM will be displayed
regardless of the Digit Cursor
bits.
Blanking
Blanking of the display is con-
trolled through the BL input, the
Control Register, and Attribute
RAM. The user can achieve a
variety of functions by using
these controls in different
combinations, such as full
hardware display blank,
software blank, blanking of
individual characters, and syn-
chronized flashing of individual
characters or entire display (by
Disable 0
Disable 1
Disable 2
Disable 3
Blank
Blank
Blank
Blank
Digit
Digit
Digit
Digit
D
X
X
1
Cursor
Cursor
Cursor
Cursor
Digit
Digit
Digit
Digit
D
X
0
1
2
3
X
0
Function
Display ASCII
Display Stored Cursor
Reset RAMs
Blank Display but do not reset
RAMs and Control Register
Write to Attribute RAM
and Control Register
DBD n = 0, Allows Digit n to be
blanked
DBD n = 1 Prevents Digit n from
being blanked.
DC n = 0 Removes cursor from
Digit n
DC n = 1 Stores cursor at
Digit n
Write to Character RAM
No Change

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